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Then you activate Hateflayer to deal lethal damage. Galecaster Colossus: One of the most effective forms of removal in the deck and you can activate it even with summoning sickness. Magic the Gathering, FNM is TM and copyright Wizards of the Coast, Inc, a subsidiary of Hasbro, Inc. All rights reserved. Memnarch: Too expensive without infinite mana. Complete Comment Tutorial! But you have to live long enough to pull it off. Some creatures might help you put up a fight and who knows, maybe you'll get lucky and beat them with combat damage. Tree of Perdition/Hateflayer: When you cage a card with Mairsil, all instances of the card referencing itself by name (such as Tree of Perdition) are then read as referencing Mairsil by name instead. Flying is also helpful if you need to block. Naban, Dean of Iteration: A wizard-specific Panharmonicon. Mairsil also needs as much mana open as possible each turn so sinking 4-6 mana into a Planeswalker isn't worth it in my experience. Attention! You should have Aetherling ready to cage the first time you cast Mairsil. Attention! You can also mass exile, destroy, and bounce if you produce infinite mana and then activate Minion of Leshrac or Galecaster Colossus and an untap ability. And finally, find those wincons! If your opponents' removal game is on fire then you might just be out of luck. Being able to do it without spending any mana is incredibly dope. Cinderhaze Wretch's first ability could be useful if, say, you have Anger in hand and no way to dump him into the graveyard. Close. If they kill the creature you put into play then Mairsil is never coming back. Mischievous Poltergeist: Protection that costs no mana. This deck is Commander / EDH legal. Don't expect her to stay on the field very long though. Cavern Harpy: Bouncing is too slow and a last resort. Not that much of a sacrifice though. It also costs 4 to activate and you have to have creatures in hand. Taigam's Scheming is especially nice since it allows you to pitch cage targets into the graveyard and thin your deck. I used to run Talisman of Indulgence until I got an Arcane Signet. I like to cage up my most important abilities to keep them safe and make them harder to interact with. I don't run it purely due to personal preference. Privacy statement | Rarity (main - side) 6 - 0 Mythic Rares. Also, it's nice when you don't have to kill all three opponents yourself. To each their own I guess. I have not finalized the deck list yet, so I am just going to list some general combos and architecture here. Can help you dig through your library a little bit and can also be a bounce ability if it's caged (although it's super inefficient to do it that way). ===accordion ===panel:Primer The goal of this primer is to explain the general idea of this Mairsil the Pretender build, how … Knacksaw Clique/Gilded Lotus (or Prismatic Geoscope or Coveted Jewel): This combo requires you to also have Quicksilver Elemental caged to get the infinite activations. A repeatable board wipe that costs one mana to activate and is really hard to counter. Primer Wipe Away: Instant speed, split second removal for any permanent on the board. My build obviously has all of the Mairsil staples (AEtherling, Nevinyrral's Disk, Tree of Perdition, Arcanis the Omnipotent, etc.) Tap for UUU (or UUR), untap for U (or R), activate Quicksilver Elemental for U, net one blue mana, repeat for infinite mana. Terms of Use | Still great for blocking big creatures and not having to blink. has anyone posted a deck list for [[Mairsil, the Pretender]] ? Very specific and not worth the include. Ideally, you'll play against a mill deck that does that work for you. Entomb: A great tutor, but for cageable cards only. That makes this a dead card except in very specific situations where someone responds to your blink with a kill spell and you could respond with this ability. It's nice to have Hateflayer caged as well but it's just as effective with an unblockable attack. Generating flying chump blockers should not be underestimated. Don't target me if you don't want to lose your commander, indefinitely. Grab Nevinyrral's Disk and Minion of Leshrac. Hex Parasite: Swapped it out for Boompile. Purphoros, Bronze-Blooded: An indestructible haste-enabler. This is my attempt at a Mairsil, the Pretender combo deck. She's good but nothing too special. Seat of the Synod, Vault of Whispers, and Great Furnace: Sure, they're free to cast and can help with that artifact count for Argent Sphinx's Metalcraft but you're gonna be real sad when you have to activate Nevinyrral's Disk and you're now down three mana sources. Also gets around the whole "can't be regenerated" nonsense. Terms of Use | So when you tap Mairsil to activate the Tree's ability, it will actually turn your opponent's life total to whatever Mairsil's toughness is, which is typically 4. Mairsil, the Pretender has all activated abilities of all cards you own in exile with cage counters on them. Sort of. Then activate Oona and target your opponents. You may activate each of those abilities only once each turn.

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